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[WIP] Photogrammetry Forest Assets

This project is still a work in progress.
These are some of the assets and materials for a UE4 forest environment I'm working on with a big focus on photo-scanning. I intend for almost all the assets in the project to be created with the use of photogrammetry. The purpose of this project is to allow me to explore and learn photogrammetry asset creation workflows. The assets have all been scanned in a woodland area in northern England.

These assets have been processed and de-lit. They are mostly engine ready apart from a few small tweaks.

These assets have been processed and de-lit. They are mostly engine ready apart from a few small tweaks.